![]() ![]() Fortification – 50 points (Slot Unlock at 1800 CP).Tireless Discipline – 50 points (Slot Unlock at 1200 CP).Elemental Aegis – 50 points (Slot Unlock at 1800 CP).Master-at-Arms – 50 points (Slot Unlock at 1200 CP).Keep in mind that these allocations may change as you progress and experiment with different playstyles. Inner Light – Morph to Radiant Magelight Ultimate: Reanimate – Morph to Renewing Animation or Animate BlastbonesĪssuming you have 1800 CP available, focus on the following CP allocation to improve your damage dealing abilities.Harness Magicka – Morph to Dampen Magic.Stalking Blastbones – Morph to Blighted Blastbones.Shocking Siphon – Morph to Shocking Grasp or Detonating Siphon.Mystic Siphon – Morph to Siphoning Spirits.Degeneration – Morph to Elemental Drain Ultimate: Glacial Colossus – Morph to Pestilent Colossusīar 2 – Destruction Staff (Flame or Lightning):.Skeletal Arcanist – Morph to Skeletal Mage or Spirit Mender.Hungry Scythe – Morph to Ruinous Scythe.Ricochet Skull – Morph to Ricochet Blast or Blighted Blastbones.Unstable Wall of Elements – Morph to Elemental Blockade.The skill setup for a beginner Necromancer Magicka DPS is as follows:īar 1 – Destruction Staff (Flame or Lightning): Potions: Essence of Spell Power or basic health/magicka potions.Food: Bi-stat food (Max Health and Magicka).The Apprentice (Spell Damage) or The Atronach (Magicka Recovery).This can be changed later as you adapt and get better gear and stats. Dark Elf: Max Magicka, Max Stamina, and Elemental DamageĪllocate all 64 points into Magicka to maximize damage output.Breton: Max Magicka, Magicka Recovery, and Magicka Cost Reduction.High Elf: Max Magicka, Magicka Recovery, and Elemental Damage.While any race can be a Necromancer Magicka DPS, the following races have passives that make them more suitable for the role:
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